"LIFE IN MARS" concept design and 3d modeling, Autodesk Maya, Zbrush, substance designer and painter and all put together inside unreal4.
"Prohibition" Concept Design for a video game environment.
project use as a platform to explore a more realistic setting introducing 3d tools to my workflow
 concept design and 3d modeling, Autodesk Maya, Zbrush, substance designer and painter and all put together
inside unreal4.
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